Original movement illustrations
This independent export includes original application-created animations only. Clinical approval is not implied; follow your plan and clinician restrictions.
Barbell thruster
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBarbell clean and jerk
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBarbell snatch
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDouble-under
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaHandstand push-up
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaPike push-up
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaMarching knee raise
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaSit-up
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaControlled circuit
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDead bug
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaSide plank
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaSide-lying hip abduction
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaSuitcase carry
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaSuitcase march
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaSingle-under jump rope
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaRowing machine technique
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBattle rope intervals
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaAnchored sit-up
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB thruster
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB clean and press
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaAlternating DB snatch
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBarbell Romanian deadlift
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB Romanian deadlift
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBarbell deadlift
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaKettlebell deadlift
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaTrap bar deadlift
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaKettlebell swing
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB glute bridge
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBarbell hip thrust
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB hip thrust
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaMachine hip thrust
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaMachine leg curl
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaTRX hamstring curl
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBodyweight squat
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBodyweight box squat
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaSupported squat
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaGoblet squat
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaKettlebell goblet squat
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBarbell squat
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBarbell front squat
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaReverse lunge
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB reverse lunge
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB split squat
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaSupported split squat
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaLateral lunge
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaLow step-up
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaLeg press
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaStanding calf raise
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB standing calf raise
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaMachine calf raise
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBanded lateral walk
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaProne W raise
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaProne Y raise
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaProne reverse fly
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBodyweight good morning
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaReverse crunch
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaHamstring heel walkout
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaGlute bridge
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBird dog
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaChest-supported DB row
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB floor press
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBarbell row
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB bent-over row
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaOne-arm DB row
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaSeated cable row
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaSeated band row
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaLat pulldown
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaPull-up
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBand-assisted strict pull-up
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBand pull-apart
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB reverse fly
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB supinated curl
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaHammer curl
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBarbell curl
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBand curl
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaSelf-resisted biceps curl
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaTRX biceps curl
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaTRX row
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBarbell bench press
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB bench press
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaIncline DB bench press
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaMachine chest press
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaPush-up
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaIncline push-up
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaKnee push-up
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaClose-grip push-up
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaClose-grip incline push-up
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB shoulder press
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB lateral raise
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBand lateral raise
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaDB overhead triceps extension
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaBand overhead triceps extension
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaLying DB triceps extension
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application mediaWall slide
Training · original illustration · Original blue anatomical athlete rendered directly at 60 fps with body-following amber main-effort and teal bracing/support surfaces. Exercise-specific authored joint paths, equipment variants and phase timing are retained. No third-party footage, copied frames, models, textures, audio or captured human motion.
Original application media